I am not sure hello wow classic gold yes a lot


    I am not sure hello wow classic gold yes a lot of folks will have already played with it, but in the same time I believe WoW has genuinely added a lot of new players post-cataclysm so that they never experienced the old style of WoW Classic whatsoever, let alone the old universe, etc.. There will be sure people that started during/after cataclysm and the real test will be seeing how those players choose to WoW Classic since when it turns out they actually like that leadership subsequently WoW Classic will definitely be enormous. In addition, I don't think it's a downside that a course be a class and not a spec, since you stated on screen the specs should have always stayed about being an augmentation to your class but you'd still remain that course, but they instead turned every spec into it's own course.

    What I believe is worth pointing out is that in vanilla it mattered which you took the competitive classes to raids because general people sucked at WoW Classic in comparison to now, I believe you could practically definitely clear some of the raid content that has any classes in the raid as long as you dont have too lots of the bad courses in there. In the end of the day there'll always be people who will pick the classes to perform the remainder, however if I return to WoW Classic (Ex hardcore raider) I might play one of the competitive classes, and see how great I could get with this. And the concept that in case you join a guild as any particular course and be genuinely forced to play with the spec that performs well is just not accurate for 80% of the raiding guilds that will form.

    I think you are coming from a strange place if you appear to think that individuals anticipate WoW Classic to be just like a new adventure. People wanted WoW Classic BECAUSE they already played and understood WoW Classic, they did not need a new fresh encounter. Also only re-balancing the amounts is a stupid idea which I bet you gave no thought in any way. It might be OK in PvE but fostering damage or decreasing mana prices for poorer classes would have a huge impact in PvP, largely for hybrid classes that aren't nearly as feeble in PvP since in PvE. Fundamentally it's a horrible idea to alter the numbers simply, they would need to modify the courses completely if they were to try to equilibrium vanilla. Why do people like you act like PvE is the only thing that matters in WoW Classic and don't offer a single idea about how this impacts the PvP'ers??

    I believe it's going to be a good while before WoW Classic becomes stale buy classic wow gold I played WoW Classic, from launch til TBC. But I was 16 and just had 2 level 60's, a warrior and a rogue. I never tanked or treated, and that I only set foot in MC after, that was my entire raid experience. The one thing I did that I had been sort of"proud" of, was getting both dal'rend swords on my rogue. And that I mostly play old games, Supreme Commander(2007), Age of Empires 2(1999), Red Alert 2(2000) and occasionally Heroes of might and magic (1999). To me those matches are timeless WoW Classics that I keep returning to, and I hope WoW Classic will turn into one of them:-RRB-?


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