Beginner's Guide to Path of Exile

  • Are you bothered with how to play Path of Exile? Path of Exile is a tricky game to grasp when you're first starting out. It has a very steep learning curve and no Tutorial to get you into the game. However that helps people like me, who write guides, to thrive on providing you information!

    1) Movement Skills

    For skills that you are using just for movement (e.g. Whirling Blades or Leap Slam), there's no need to upgrade the skills. This preserves the low mana cost while the movement effect doesn't change. Not only does this save on mana, but some of these are used with Blood Magic Support, which takes life instead of mana, so keeping the cost low is a good idea. A nice 4 link build that I use is: Whirling Blades - Faster Attacks Support - Fortify - Blood Magic. This allows me to zip around the place and also give me a defensive buff when I go through mobs.

    2) Support Gem Levels

    This one has caught me out a few times, some support skills, apart form having Str/Dex/Int/Level limits (Can be seen when you hover over the gem), will also have limits to the level of gems they can support e.g. I use Cast When Damage Taken Support and, currently, at level 6 I support a gem of max. level 48. What this means is that any gem that I want to work with that support has to have a level of 48 or lower, otherwise it won't cast.

    Yup, it can be extremely annoying to have the level up icon pulsing in the side of the screen, but believe me, it's more annoying having to purchase and level another gem from scratch.

    3) Leveling Extra Gems

    This is a very simple one, yet is something I keep forgetting about. If you notice on your character sheet, you have the option of equipping a second set of weapons (Roman numerals I and II above your weapons slots). Gems in your secondary weapons will level up the same, even if they are not active weapons. This can be very useful when starting off as you may not have the required slots for some skills, but want to save time on leveling them later or for leveling gems to sell on trade.

    4) Resistances

    This mainly applies to part 2 of the game, but is good practice to get into.

    In PoE, the max resistance that you can have for any type of elemental damage (Chaos orbs, Cold, Fire and Lightning) is 75% (there is such a thing as over-capping, but that usually only comes into play in mapping/end game, so will leave that for later).

    These generally don't matter too much in part 1 as your gear/passives will take care of them without you really having to worry about it. At the end of Act 5 you get a major debuff to resistances (-30% to all, and again at the end of Act 10 for a total of -60%). This might not seem like a big deal, but trust me, elements start to hit really hard and can provide a bit of a road block (especially when you take into account the 5% xp loss on death from Act 6 to Act 10 and 10% loss in maps).

    5) White Gear to Look Out For

    When I started, for the most part, I tended to turn my nose up at white gear until I started to get the hang of and understand the crafting system of PoE. You'd be surprised how easy it is (forgetting RNG for a moment) to craft a pretty decent item.

    Again, this will be mainly towards later levels/end game while you are waiting for specific items to drop/appear on trade, but can be useful at the start to get into the habit of mentally filtering gear drops (yes, even after you have the filter turned on). The benefit of having white items is that they are blank slates and you can use the materials that you picked up along your adventures to upgrade them. Of course,If you are need to buy cheap Path of Exile currency, U4gm POE currency is a good choice.